
Our objective is very clear towards kids' development by teaching them programming languages, block coding, python coding, etc., and opening a new world of opportunities with fun and creativity for them.
DEVLIFE STUDIOS HOW TO
We are utilizing technology for our purpose, we should also propose opportunities for learning how to code to kids so that they can explore more into technology via our programming and coding courses. We all are digitally connected with social sites like Facebook, Twitter, Instagram, LinkedIn, etc. Now, Websites, Mobile Apps, Web Apps, Gaming Apps are part of our daily life. By the time the technology revolution took place everything had changed from traditional to digital platforms. And mobile phones, tablets, computers, and laptops all were kept away from kids' surroundings. Gone are the days when programming languages and learning how to code was like a top-secret for kids, parents were like not to give them electronic gadgets for exploring the uses of it. We want to make this game the best possible so your feedback will be invaluable.We at CodeKaroYaaro empowering every kid to become a Computer Science Expert by teaching them to develop mobile apps, gaming apps, websites, web applications and AI-Powered Mobile Apps.

I hope that you will enjoy what we’ve prepared for the premiere and that you will stick with us for longer. It was originally started by Denis Szwarc (a guy from Germany who watched my old video tutorials for Unity, that’s how we’ve met and become friends, he’s making another game called EarthX, so go check it out :D) and even got released but then the idea of focusing on the life aspect of the game was born.īecause the code and whole structure of the project were quite badly made (at that time mostly by me) we decided to rebuild the project from scratch. Well, it’s nothing else than the previous incarnation of DevLife. If you’ve been following us for a longer period of time you might remember something called DevTycoon. As I said before I won’t go into details here but expect the possibility to adopt some cats or find a love (or loves) of your life! At least in the game… And of course, we will add more content, like additional skill trees (Video Games and Desktop Applications) or customization options. I really want to put the emphasis on storytelling and role-playing in this game, so our plan is to add character traits and interactive events that will shape the story of your characters. That’s how we start the part where I talk about the cool stuff, that’s not ready yet. The ultimate end will be your death! On your way there, you will have to face different obstacles and it’s up to you to decide how you will handle them. You play through the whole life of the character, so no matter what will happen you will still be able to continue playing. In other games when you go bankrupt it mostly means game over. What really distinguishes DevLife from other similar games is the focus on the life aspect.Īnd life is not always easy. It should give you a good look at what to expect. If you still don’t have any idea of what I’m talking about then go watch the official gameplay on our YouTube channel. Then, of course, you start your own company, hire employees, take bigger contracts, and so on. You can be a programmer, designer, or tester and specialize in different categories like Websites and Mobile Apps. It’s up to you to decide what will be the main focus of your character. You start your career in the IT industry just before hitting eighteen. At its core DevLife is a simple management tycoon. Well like with other basic questions there is no simple answer. So let’s start by asking the most basic question - What is DevLife?
DEVLIFE STUDIOS FULL
Though, I will tell you more about the last topic after the game releases on August 21st in a separate dev log with a full road map and more details. Today my PR guy - Adrian - asked me to write a dev log about the game so I’m going to talk a little bit about what DevLife is, how it was made, and also what are the plans for the future. And don’t judge me for the studio name, ok? Well my real name is Jakub Kiryluk and I’m the lead game designer on DevLife, but everyone knows me as Roman, so I’m going to introduce myself like that.
